The fun starts now
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The first level is there. And there's more, I took care of creating a basic game launch screen and the "Game Over" and "Level Cleared" screens. From these screens it is possible to re-launch the game. I am quite satisfied with myself being able to have the game logic ready halfway through the month because for me the real challenge starts here
Now that the game is playable it is time to work on making it nice. The aim for this week is to have the animated sprites for player and enemy in place.
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More posts
- The path to game development is paved with terrible decisionsNov 01, 2019
- I should have seen it comingOct 29, 2019
- A few more stepsOct 22, 2019
- First week in the booksOct 06, 2019
- Here we go againOct 02, 2019
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